Foundation Game Design with Flash - van der Spuy, Rex.; SpringerLink (Online service) (Berkeley, CA : Apress : Imprint: Apress, 2009)
Programming Foundations: How to Make a Video Game -- Making Objects -- Programming Objects -- Controlling Movie Clip Objects -- Decision Making -- Controlling a Player Character -- Bumping into Things -- Object-Oriented Game Design -- Platform Game: Physics and Data Management -- Advanced Object and Character Control.
Keywords: Computer games-Programming.; Multimedia systems .; Game Development; Media Design