Foundation ActionScript Animation : Making Things Move! - Peters, Keith; SpringerLink (Online service) (Berkeley, CA : Apress : Imprint: Apress, 2006)
Actionscripted Animation Basics -- Basic Animation Concepts -- Basics of Actionscript for Animation -- Trigonometry for Animation -- Rendering Techniques -- Basic Motion -- Velocity and Acceleration -- Boundaries and Friction -- User Interaction: Moving Objects Around -- Advanced Motion -- Easing and Springing -- Collision Detection -- Coordinate Rotation and Bouncing Off Angles -- Billiard Ball Physics -- Particle Attraction and Gravity -- Forward Kinematics: Making Things Walk -- Inverse Kinematics: Dragging and Reaching -- 3D Animation -- 3D Basics -- 3D Lines and Fills -- Backface Culling and 3D Lighting -- Additional Techniques -- Matrix Math -- Tips and Tricks.
Keywords: Computer programming; Software engineering; Web Development; Software Engineering/Programming and Operating Systems