Knowledge-Free and Learning-Based Methods in Intelligent Game Playing - Mandziuk, Jacek; SpringerLink (Online service) (Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2010)
I: AI Tools and State-of-the-Art Accomplishments in Mind Games -- Foundations of AI and CI in Games. Claude Shannon's Postulates -- Basic AI Methods and Tools -- State of the Art -- II: CI Methods in Mind Games. Towards Human-Like Playing -- An Overview of Computational Intelligence Methods -- CI in Games - Selected Approaches -- III: An Overview of Challenges and Open Problems -- Evaluation Function Learning -- Game Representation -- Efficient TD Training -- Move Ranking and Search-Free Playing -- Modeling the Opponent and Handling the Uncertainty -- IV: Grand Challenges -- Intuition -- Creativity and Knowledge Discovery -- Multi-game Playing -- Summary and Perspectives.
Keywords: Artificial intelligence; Computational intelligence; Artificial Intelligence; Computational Intelligence