Python, PyGame and Raspberry Pi Game Development - Kelly, Sloan; SpringerLink (Online service) (Berkeley, CA : Apress : Imprint: Apress, 2016)
1. What is a Programming Language? -- 2. What is Python? -- 3. Introducing Python -- 4. Breaking Free from the Interpreter -- 5. Making Decisions -- 6. Making the Raspberry Pi Repeat Itself -- 7. Containers -- 8. Introduction to the IDLE under LXDE -- 9. Basic Introduction to PyGame -- 10. Designing Your Game -- 11. Game Project: Bricks -- 12: User Defined Functions -- 13. File Input and Output -- 14. Introducing Object Oriented Programming -- 15. Inheritance, Composition, and Aggregation -- 16. Game Project: Snake -- 17. Model View Controller -- 18. Sound -- 19. Finite State Machines -- 20. Invaders -- 21. Conclusion.
Keywords: Computer games-Programming.; Game Development