Rapid Game Development Using Cocos2d-JS : An end-to-end guide to 2D game development using JavaScript - Kumar, Hemanth; Rahman, Abdul; SpringerLink (Online service) (Berkeley, CA : Apress : Imprint: Apress, 2016)
Chapter 1: Getting Started -- Chapter 2: Architecture Overview -- Chapter 3: Deeper Look into Sprites -- Chapter 4: Handling Inputs and Events -- Chapter 5: Adding GUI -- Chapter 6: Fun with Animation -- Chapter 7: Adding Physics to your game -- Chapter 8: Miscellaneous features.-.
Keywords: Computer games-Programming.; Computer programming; Open source software; Game Development; Programming Techniques; Open Source