VFX Fundamentals : Visual Special Effects Using Fusion 8.0 - Jackson, Wallace; SpringerLink (Online service) (Berkeley, CA : Apress : Imprint: Apress, 2016)
Chapter 1: Visual Effects: Setup Your VFX Content Workstation -- Chapter 2: The Foundation of Raster for VFX: Pixels, Color and Alpha -- Chapter 3: The Foundation of Motion for VFX: Frames and Codecs -- Chapter 4: The Foundation of Audio for VFX: MIDI, Wave and Sample -- Chapter 5: The Foundation of 2D Vector for VFX: Point, Path and SVG -- Chapter 6: The Foundation of 3D Vector for VFX: Models and OpenGL -- Chapter 7: Professional VFX Software: Blackmagic Design Fusion -- Chapter 8: VFX Pipeline Composition: Using the Flow Node Editor -- Chapter 9: VFX Pipeline Animation: Using the Timeline Editor -- Chapter 10: VFX Pipeline Motion Control: Using the Spline Editor -- Chapter 11: VFX Pipeline Pixel Isolation: Using Animated Polyline Masking -- Chapter 12: VFX Pipeline Automated Masking: Matte Generators -- Chapter 13: VFX Pipeline Pixel Tracking: Using Motion Tracking -- Chapter 14: VFX Pipeline 3D Production: Compositing 3D Assets -- Chapter 15: VFX Pipeline 3D Rendering: Shader, Material and Texture -- Chapter 16: VFX Pipeline 3D Modeling: 3D Text Title Creation -- Chapter 17: VFX Pipeline 3D Animation: 3D Text Titling Modifiers -- Chapter 18: Advanced VFX Pipeline Effects: 3D Particle Systems -- Chapter 19: Advanced VFX Pipeline Physics: 3D Particle Physics -- Chapter 20: Advanced Interactive VFX: i3D Content Publishing -- .
Keywords: Computer graphics; Multimedia systems .; Computer Graphics; Media Design