XNA 2.0 Game Programming Recipes A Problem-Solution Approach - Grootjans, Riemer; SpringerLink (Online service) (Berkeley, CA : Apress : Imprint: Apress, 2008)
Getting Started with XNA 2.0 -- Setting Up Different Camera Modes in Your 3D World -- Working with 2D Images/Textures in XNA 2.0 -- Working with Models -- Getting the Most Out of Vertices -- Adding Light to Your Scene in XNA 2.0 -- Adding Sounds to Your XNA 2.0 Project -- Networking in XNA 2.0.
Keywords: Computer games-Programming.; Software engineering; Game Development; Software Engineering/Programming and Operating Systems