Waters, D. (2009). Zune Game Development using XNA 3.0 (1st ed. 2009.). Berkeley, CA: Apress : Imprint: Apress.
Chicago Style CitationWaters, Dan. Zune Game Development Using XNA 3.0. 1st ed. 2009. Berkeley, CA: Apress : Imprint: Apress, 2009.
MLA CitationWaters, Dan. Zune Game Development Using XNA 3.0. 1st ed. 2009. Berkeley, CA: Apress : Imprint: Apress, 2009.
Warning: These citations may not always be 100% accurate.