Zune Game Development using XNA 3.0 - Waters, Dan.; SpringerLink (Online service) (Berkeley, CA : Apress : Imprint: Apress, 2009)
Getting Started -- to XNA Game Studio 3.0 -- Game Content -- Developing for the Zune -- XNA Fundamental Game Programming Concepts -- Advanced Techniques -- Final Exercise: Multiplayer Crazy Eights.
Keywords: Computer games-Programming.; Software engineering; Game Development; Software Engineering/Programming and Operating Systems