Dynamic story scripting with the ink scripting language - Cox, Daniel (Birmingham : Packt Publishing Ltd., 2021)
Preface. -- Section 1: ink Language Basics. -- 1 Text, Flow, Choices and Weaves. -- 2 Knots, Diverts, and Looping Patterns. -- 3 Sequences, Cycles, and Shuffling Text. -- 4 Variables, Lists, and Functions. -- 5 Tunnels and Threads. -- Section 2: Unity API 6 Adding and Working with the Ink-Unity Integration Plugin. -- 7 Unity API- Making Choices and Story Progression. -- 8 Story API - Accessing ink Variables and Functions.- - 9 Story API - Observing and Reacting to Story Events. -- Section 3: Narrative Scripting with ink. -- 10 Dialogue Systems with ink. -- 11 Quest Tracking and Branching Narratives. -- 12 Procedural Storytelling with ink. -- Assessments. -- Other Books You May Enjoy. -- Index.
Incluye índice, páginas 247-252, resumenes en cada capítulo.
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Keywords: Lenguajes de programación (Computadores electrónicos); Programming languages (Electronic computers); Nudos; Knots and splices; Diseño de niveles (Computadores); Level design (Computer science); Juegos de computador - Programación; Computer games - Programming