Brain Function Assessment in Learning : First International Conference, BFAL 2017, Patras, Greece, September 24-25, 2017, Proceedings /

Detalles Bibliográficos
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Frasson, Claude. (Editor ), Kostopoulos, George. (Editor )
Formato: eBook
Lenguaje:English
Publicado: Cham : Springer International Publishing : Imprint: Springer, 2017.
Edición:1st ed. 2017.
Colección:Lecture Notes in Artificial Intelligence ; 10512
Materias:
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020 |a 9783319676159 
024 7 |a 10.1007/978-3-319-67615-9  |2 doi 
040 |a Sistema de Bibliotecas del Tecnológico de Costa Rica 
245 1 0 |a Brain Function Assessment in Learning :  |b First International Conference, BFAL 2017, Patras, Greece, September 24-25, 2017, Proceedings /  |c edited by Claude Frasson, George Kostopoulos. 
250 |a 1st ed. 2017. 
260 # # |a Cham :  |b Springer International Publishing :  |b Imprint: Springer,  |c 2017. 
300 |a XV, 215 p. 60 illus. :  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Lecture Notes in Artificial Intelligence ;  |v 10512 
505 0 |a Affective Learning: Principles, Technologies, Practice -- Understanding How Learning Takes Place with Neuroscience and Applying the Results to Education -- Intelligent Control and Cognitive Control: Issues and Challenges -- Tracing and Enhancing Serendipitous Learning with Viewpoints -- Online Brain Training Programs for Healthy Older Individuals -- Evaluating Active Learning Methods for Bankruptcy Prediction -- A Prognosis of Junior High School Students' Performance Based on Active Learning Methods -- The Effects of Working Memory Training on Cognitive Flexibility in Man -- Computers Cannot Learn the Way Humans Do -- Partly, Because They Do Not Sleep -- Modeling Animal Brains with Evolutive Cognitive Schemas -- Neural Knowledge Tracing -- Game Experience and Brain Based Assessment of Motivational Goal Orientations in Video Games -- Real-time Brain Assessment for Adaptive Virtual Reality Game: A Neurofeedback Approach -- Event-Related Brain Potentials from Pictures Relevant to Science Education -- Real-time Spindles Detection for Acoustic Neurofeedback -- Examining the Efficiency of Feedback Types in a Virtual Reality Educational Environment for Learning Search Algorithms -- Virtual Sophrologist: A Virtual Reality Neurofeedback Relaxation Training System -- Different Frequency-Dependent Properties Between Dorsal and Ventral Hippocampal Synapses -- Using Electroencephalograms to Interpret and Monitor the Emotions -- The Long Lasting Effect of Neonatal Handling on mGluR5 and Arc mRNA Levels in Medial Prefrontal Cortex of Rat Brain -- Escalating Low-dose Treatment in Adolescence Induces Spatial Memory Deficits in Adulthood -- Performance Comparisons of Classifiers Applied to Electroencephalogram Signals -- Quadcopter Control Based on Electroencephalogram Headset and Hybrid Fuzzy Classifier -- Support Vector Machine Approaches with Features Selection to Detect Cognitive States from Brain Images -- Support Vector Machine Optimized by Artificial Bee Colony Applied to EEG Pattern Recognition. . 
650 0 |a Artificial intelligence. 
650 0 |a Education—Data processing. 
650 0 |a Application software. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Optical data processing. 
650 1 4 |a Artificial Intelligence. 
650 2 4 |a Computers and Education. 
650 2 4 |a Computer Appl. in Social and Behavioral Sciences. 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Image Processing and Computer Vision. 
700 1 |a Frasson, Claude.  |e editor. 
700 1 |a Kostopoulos, George.  |e editor. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks