Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Ergonomics and Design : 8th International Conference, DHM 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I /

Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Duffy, Vincent G. (Editor)
Format: eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2017.
Edition:1st ed. 2017.
Series:Information Systems and Applications, incl. Internet/Web, and HCI ; 10286
Subjects:
Table of Contents:
  • Anthropometry, Ergonomics, Design and Comfort
  • Developing a Rapid Assessment Method to Estimate Berg Balance Scale Score of Elderly People
  • A Research on Effect of Pillow Height on Pressure and Comfort of Human Body's Prone Position
  • Research on Pressure Comfort of Sofa Based on Body Pressure Distribution and Subjective Experience
  • Anthropometric Measurement of the Head of Chinese Children
  • Review on 3D scanners for head and face modeling. -Comparison of rarefication techniques for foot simulation using subject specific three-dimensional anthropometry data
  • Construction of Deformable Trunk Atlas of Chinese Human Based on Multiple PET/CT Images: Preliminary Results. -Introduction of the Anthropometry in the Early Design of a Nuclear Main Control Room. - Human Body and Motion Modelling. - Muscle Fatigue Analysis using OpenSim. -Motion analysis of the tea whisk concerning the way of tea
  • Visibility analysis on the swing motion of the glof player based on Kinect. - Analysis and modeling of Fatigue during Weight-bearing Walking. -The Motion Analysis of Transferring from Bed to Wheelchair Conducted in the Nursing Field with Focusing on the Body Pressure Distribution
  • Patella Shape Extraction from 3-D Point Cloud Data for Personalized Knee Brace. -Evaluation of Japanese bowing of non-experts by experts
  • Appropriateness and impression evaluation of Japanese seated bow
  • A Study of Bed-leaving Prediction by Using a Pressure-sensitive Sensor
  • Classification of Artery and Vein in Retinal Fundus Images Based on the Context-Dependent Features. -A Universal 3D Gait Planning Based on Comprehensive Motion Constraints
  • Development of an Enhanced Musculoskeletal Model for Simulating Lumbar Spine Loading During Manual Lifting Tasks. - Smart Human-Centered Service System Design. -Usability Evaluation Plan for Online Annotation and Student Clustering System - A Tunisian University Case. - Research on multi human-computer interface design of household electrical appliances
  • Research on Image Design of Historical and Cultural Blocks from the Perspective of User Experience
  • Comparative Analysis of Wheelchair Transfer Movements between Nurse and Care Worker
  • Capacity Allocation in a Service System: Parametric and Data-Driven Approaches
  • User Groups and Different Levels of Control in Recommender Systems
  • A Study on the Odor in "Omotenashi", Japanese Hospitality. -Delivering Personalized Information to Individuals in Super Smart Society
  • Study of the effect of the Japanese tea ceremony will give the peace of mind of guests
  • An Overview of Open Source Software Systems for Smart Development of Virtual Environments
  • Bowing style in Japanese famous TV program
  • Combinatorial Auction based Mechanism Design for Course Offering Determination
  • Design and Evaluation of a Human-like Puppet as an Input Device for Ergonomic Simulation. - Object-Oriented User Interface Customization: Reduce Complexity and Improve Usability and Adaptation. - Human-Robot Interaction. -A Study of Utilizing Communication Robots for Teaching Preschoolers a Good Manner
  • Quantification of Elegant Motion for Receptionist Android Robot
  • Design of a Robotic Workmate. -The effects of the robot patient's patient-likeness on nursing students
  • A tactile expression mechanism using pneumatic actuator array for notification from wearable robots. -Haptic interaction design for physical contact between a wearable robot and the user.