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170428s2017 gw | s |||| 0|eng d |
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|a 9783319579696
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|a 10.1007/978-3-319-57969-6
|2 doi
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|a Sistema de Bibliotecas del Tecnológico de Costa Rica
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|a Computer Games :
|b 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers /
|c edited by Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius.
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|a 1st ed. 2017.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2017.
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|a XII, 179 p. 59 illus. :
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Communications in Computer and Information Science,
|v 705
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650 |
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|a Artificial intelligence.
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650 |
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|a Personal computers.
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|a Computer science—Mathematics.
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|a Computers.
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|a Artificial Intelligence.
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4 |
|a Personal Computing.
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650 |
2 |
4 |
|a Mathematics of Computing.
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650 |
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4 |
|a Theory of Computation.
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1 |
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|a Cazenave, Tristan.
|e editor.
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1 |
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|a Winands, Mark H.M.
|e editor.
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700 |
1 |
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|a Edelkamp, Stefan.
|e editor.
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700 |
1 |
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|a Schiffel, Stephan.
|e editor.
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700 |
1 |
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|a Thielscher, Michael.
|e editor.
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700 |
1 |
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|a Togelius, Julian.
|e editor.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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