Foundation Actionscript 3.0 Animation : Making Things Move! /
Main Author: | |
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Corporate Author: | |
Format: | eBook |
Language: | English |
Published: |
Berkeley, CA :
Apress : Imprint: Apress,
2007.
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Edition: | 1st ed. 2007. |
Subjects: |
Table of Contents:
- Actionscripted Animation Basics
- Basic Animation Concepts
- Basics of Actionscript 3.0 for Animation
- Trigonometry for Animation
- Rendering Techniques
- Basic Motion
- Velocity and Acceleration
- Boundaries and Friction
- User Interaction: Moving Objects Around
- Advanced Motion
- Easing and Springing
- Collision Detection
- Coordinate Rotation and Bouncing Off Angles
- Billiard Ball Physics
- Particle Attraction and Gravity
- Forward Kinematics: Making Things Walk
- Inverse Kinematics: Dragging and Reaching
- 3D Animation
- 3D Basics
- 3D Lines and Fills
- Backface Culling and 3D Lighting
- Additional Techniques
- Matrix Math
- Tips and Tricks.