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01740nam a22003015i 4500 |
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000281825 |
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20211102081632.0 |
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100301s2008 xxu| s |||| 0|eng d |
020 |
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|a 9781430215851
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024 |
7 |
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|a 10.1007/978-1-4302-1585-1
|2 doi
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040 |
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|a Sistema de Bibliotecas del Tecnológico de Costa Rica
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100 |
1 |
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|a Arana, John.
|e author.
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245 |
1 |
0 |
|a Creating Flash Widgets with Flash CS4 and ActionScript 3.0 /
|c by John Arana.
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250 |
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|a 1st ed. 2008.
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260 |
# |
# |
|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2008.
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300 |
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|a 96 p. :
|b online resource.
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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505 |
0 |
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|a Part 1: Widgetizing the Web with Flash. 1: Migrating to Flash CS4 and ActionScript 3. 2: Introduction to Flash in the Social-Networking World. 3: Defining Widgets, Blidgets, and Facebook Apps. 4: The Benefits of Developing and Distributing Widgets -- Part 2: The Basics of Developing Widgets. 5: Creating the Idea. 6: Designing the Interface. 7: Writing the Code -- Part 3: Taking Widgets to the Next Level. 8: Making Game Widgets. 9: Driving Widgets with XML. 10: Integrating Widgets with Web Services -- Part 4: Publishing Widgets to the Masses. 11: From Unknown to Viral Status. 12: Using Third-Party Distribution. 13: Publishing with OpenSocial. 14: Beyond the Social-Networking World.
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650 |
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|a Computer programming.
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650 |
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0 |
|a Software engineering.
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650 |
1 |
4 |
|a Web Development.
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650 |
2 |
4 |
|a Software Engineering/Programming and Operating Systems.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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900 |
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|a Libro descargado a ALEPH en bloque (proveniente de proveedor)
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