Make a 2D RPG in a Weekend : Second Edition: With RPG Maker MV /

Detalles Bibliográficos
Autor principal: Perez, Darrin. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2015.
Edición:1st ed. 2015.
Materias:
LEADER 01609nam a22003255i 4500
001 000284208
005 20210817114820.0
007 cr nn 008mamaa
008 151219s2015 xxu| s |||| 0|eng d
020 |a 9781484217931 
024 7 |a 10.1007/978-1-4842-1793-1  |2 doi 
040 |a Sistema de Bibliotecas del Tecnológico de Costa Rica 
100 1 |a Perez, Darrin.  |e author. 
245 1 0 |a Make a 2D RPG in a Weekend :  |b Second Edition: With RPG Maker MV /  |c by Darrin Perez. 
250 |a 1st ed. 2015. 
260 # # |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2015. 
300 |a XXII, 241 p. 81 illus. :  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 0 |a Chapter 1: Laying Out the Framework -- Chapter 2: The Characters of our Game -- Chapter 3: The Upper Catacombs of Eagle’s Crossing -- Chapter 4: Populating Eagle’s Crossing -- Chapter 5: The Lower Catacombs of Eagle’s Crossing -- Chapter 6: The Caves -- Chapter 7: The Pixie’s Forest (West) -- Chapter 8: The Pixie’s Forest (East) -- Chapter 9: The Ancient Temple -- Chapter 10: What Comes Next -- Chapter 11: Appendix. 
650 0 |a Computer games—Programming. 
650 0 |a Computer programming. 
650 0 |a Programming languages (Electronic computers). 
650 1 4 |a Game Development. 
650 2 4 |a Programming Techniques. 
650 2 4 |a Programming Languages, Compilers, Interpreters. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
900 |a Libro descargado a ALEPH en bloque (proveniente de proveedor)