Serious Games and Edutainment Applications : Volume II /
Autor Corporativo: | SpringerLink (Online service) |
---|---|
Otros Autores: | Ma, Minhua. (Editor ), Oikonomou, Andreas. (Editor ) |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
|
Edición: | 1st ed. 2017. |
Materias: |
Ejemplares similares
-
E-Learning and Games : 11th International Conference, Edutainment 2017, Bournemouth, UK, June 26–28, 2017, Revised Selected Papers /
Publicado: (2017) -
Bridging People and Sound : 12th International Symposium, CMMR 2016, São Paulo, Brazil, July 5–8, 2016, Revised Selected Papers /
Publicado: (2017) -
Serious Games, Interaction and Simulation : 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers /
Publicado: (2017) -
E-Learning, E-Education, and Online Training : Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers /
Publicado: (2017) -
Next Generation Computer Animation Techniques : Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers /
Publicado: (2017)