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01808nam a22003135i 4500 |
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978-1-4302-0159-5 |
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20190720021602.0 |
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cr nn 008mamaa |
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100301s2006 xxu| s |||| 0|eng d |
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|a 9781430201595
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024 |
7 |
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|a 10.1007/978-1-4302-0159-5
|2 doi
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040 |
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|a Sistema de Bibliotecas del Tecnológico de Costa Rica
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100 |
1 |
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|a Habgood, Jacob.
|e author.
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1 |
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|a The Game Maker's Apprentice
|b Game Development for Beginners /
|c by Jacob Habgood, Mark Overmars.
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250 |
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|a 1st ed. 2006.
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# |
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|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2006.
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|a XXI, 311 p. 151 illus., 150 illus. in color.
|b online resource.
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Getting Started -- Welcome to Game Maker -- Your First Game: Devilishly Easy -- Action Games -- More Actions: A Galaxy of Possibilities -- Target the Player: It’s Fun Being Squished -- Game Design: Interactive Challenges -- Level Design -- Inheriting Events: Mother of Pearl -- Maze Games: More Cute Things in Peril -- Game Design: Levels and Features -- Multiplayer Games -- Cooperative Games: Flying Planes -- Competitive Games: Playing Fair with Tanks -- Game Design: Balance in Multiplayer Games -- Enemies and Intelligence -- GML: Become a Programmer -- Clever Computers: Playing Tic-Tac-Toe -- Intelligent Behavior: Animating the Dead -- Final Words. .
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650 |
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|a Computer games—Programming.
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650 |
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|a Software engineering.
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|a Game Development.
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2 |
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|a Software Engineering/Programming and Operating Systems.
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700 |
1 |
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|a Overmars, Mark.
|e author.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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856 |
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|u https://doi.org/10.1007/978-1-4302-0159-5
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