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04848nam a22004695i 4500 |
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978-3-319-67684-5 |
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20191024182018.0 |
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cr nn 008mamaa |
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170919s2017 gw | s |||| 0|eng d |
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|a 9783319676845
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|a 10.1007/978-3-319-67684-5
|2 doi
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|a Sistema de Bibliotecas del Tecnológico de Costa Rica
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|a Human-Computer Interaction - INTERACT 2017
|b 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part II /
|c edited by Regina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, Marco Winckler.
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|a 1st ed. 2017.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2017.
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|a XXIX, 494 p. 143 illus.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 10514
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|a Digital inclusion -- Contextualizing ICT based Vocational Education for Rural Communities: Addressing Ethnographic Issues and Assessing Design Principles -- Enhancing Access to eLearning for People with Intellectual Disability: Integrating Usability with Learning -- Identifying support opportunities for foreign students: Disentangling language and non-language problems among a unique population -- PersonaBrowser Status Quo and Lessons learned from a Persona-Based Presentation Metaphor of WCAG -- Women in Crisis Situations: Empowering and Supporting Women through ICTs -- Games -- Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience -- Exploring In-the-Wild Game-based Gesture Data Collection -- From Objective to Subjective Difficulty Evaluation in Video Games -- Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights -- Practice in Reality for Virtual Reality Games: Making Players Familiar and Confident with a Game -- Human perception, cognition and behaviour -- I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks -- Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages -- Subjective usability, mental workload assessments and their impact on objective human performance -- What is user’s perception of Naturalness? An Exploration of Natural User Experience -- Information on demand, on the move, and gesture interaction -- Presenting Information on the Driver's Demand on a Head-Up Display -- Seeing Through the Eyes of Heavy Vehicle Operators -- TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices -- Understanding Gesture Articulations Variability -- Watching Your Back While Riding Your Bike: Designing for Preventive Self-Care During Motorbike Commuting -- Interaction at the workplace -- FeetForward: on Blending New Classroom Technologies into Secondary School Teachers’ Routines -- Human-Building Interaction: When the machine becomes a building -- Investigating Wearable Technology for Fatigue Identification in the Workplace -- Leveraging Conversational Systems to assists New Hires during Onboarding -- RemindMe: Plugging a Reminder Manager into Email for Enhancing Workplace Responsiveness -- The Cost of Improved Overview: An analysis of the Use of Electronic Whiteboards in Emergency Departments -- Interaction with children -- An interactive elementary tutoring system for oral health education using an augmented approach -- Empowered and Informed: Participation of Children in HCI -- Gaze Awareness in Agent-Based Early-Childhood Learning Application -- Puffy: a Mobile Inflatable Interactive Companion for Children with Neurodevelopmental Disorder.
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650 |
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|a User interfaces (Computer systems).
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650 |
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|a Application software.
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|a Computer graphics.
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650 |
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|a Computer organization.
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|a Education—Data processing.
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|a Artificial intelligence.
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1 |
4 |
|a User Interfaces and Human Computer Interaction.
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650 |
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4 |
|a Information Systems Applications (incl. Internet).
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650 |
2 |
4 |
|a Computer Graphics.
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650 |
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4 |
|a Computer Systems Organization and Communication Networks.
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650 |
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4 |
|a Computers and Education.
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650 |
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4 |
|a Artificial Intelligence.
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700 |
1 |
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|a Bernhaupt, Regina.
|e editor.
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1 |
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|a Dalvi, Girish.
|e editor.
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700 |
1 |
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|a Joshi, Anirudha.
|e editor.
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700 |
1 |
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|a K. Balkrishan, Devanuj.
|e editor.
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700 |
1 |
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|a O'Neill, Jacki.
|e editor.
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700 |
1 |
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|a Winckler, Marco.
|e editor.
|0 (orcid)0000-0002-0756-6934
|1 https://orcid.org/0000-0002-0756-6934
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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856 |
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|u https://doi.org/10.1007/978-3-319-67684-5
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