Basic math for game development with unity 3d : a beginner's guide to mathematical foundations /
Formato: | Libro |
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Publicado: |
c2019.
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Acceso en línea: | Ver documento en línea |
LEADER | 00519nam a2200121 a 4500 | ||
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001 | 000660793 | ||
005 | 20211130112100.0 | ||
008 | 211130 2019 gr |||||| d | ||
020 | |a 9781484254431 |q (ebook) | ||
040 | |a Sistema de Bibliotecas de la Universidad de Costa Rica | ||
245 | 1 | 0 | |a Basic math for game development with unity 3d : |b a beginner's guide to mathematical foundations / |c Kelvin Sung, Gregory Smith. |
260 | |c c2019. | ||
856 | 4 | 1 | |u https://springerlink.proxyucr.elogim.com/book/10.1007/978-1-4842-5443-1 |y Ver documento en línea |