Beginning swift games development for iOs / : develop 2D and 3D games using apple's sceneKit and spriteKit /
Formato: | Libro |
---|---|
Publicado: |
c2017.
|
Edición: | second edition |
Acceso en línea: | Ver documento en línea |
LEADER | 00566nam a2200133 a 4500 | ||
---|---|---|---|
001 | 000662542 | ||
005 | 20220105105956.0 | ||
008 | 220105 2017 gr |||||| d | ||
020 | |a 9781484223109 |q (ebook) | ||
040 | |a Sistema de Bibliotecas de la Universidad de Costa Rica | ||
245 | 1 | 0 | |a Beginning swift games development for iOs / : |b develop 2D and 3D games using apple's sceneKit and spriteKit / |c James Goodwill, Wesley Matlock. |
250 | |a second edition | ||
260 | |c c2017. | ||
856 | 4 | 1 | |u https://springerlink.proxyucr.elogim.com/book/10.1007/978-1-4842-2310-9 |y Ver documento en línea |