Computer games : 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers /

Detalles Bibliográficos
Formato: Libro
Lenguaje:English
Publicado: c2017.
Acceso en línea:Ver documento en línea
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020 |a 9783319579696  |q (ebook) 
040 |a Sistema de Bibliotecas de la Universidad de Costa Rica 
041 |a eng 
245 1 0 |a Computer games :  |b 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers /  |c Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius. 
260 |c c2017. 
300 |a 1 recurso en línea. 
506 |a Acceso al texto completo para la comunidad de la UCR por medio de la cuenta institucional 
856 4 1 |u https://springerlink.proxyucr.elogim.com/book/10.1007/978-3-319-57969-6  |y Ver documento en línea