|
|
|
|
LEADER |
00863nam a22002177a 4500 |
003 |
OSt |
005 |
20171030121328.0 |
008 |
171030b sz ||||| |||| 00| 0 eng d |
040 |
|
|
|a Sistema de Bibliotecas UNAH
|
999 |
|
|
|c 94891
|d 94891
|
020 |
|
|
|a 978-92-805-2475-8
|
082 |
0 |
|
|a 343.0787948-G795
|
245 |
1 |
0 |
|a Mastering the game
|b business and legal issues for video game developers
|c World Intellectual Property Organization
|
260 |
|
|
|a Geneva, Switzerland
|b World Intellectual Property Organization
|c 2014.
|
300 |
|
|
|a 242p.
|b il. color.
|c 30 cm.
|
490 |
0 |
|
|a (Creative industries
|v no.8)
|
504 |
|
|
|a Bibliografía: p.200-202
|
650 |
|
4 |
|a VIDEO JUEGO
|
710 |
1 |
|
|a World Intellectual Property Organization
|
942 |
|
|
|2 ddc
|c LB
|
952 |
|
|
|0 0
|1 0
|2 ddc
|4 0
|6 343_000000000000000_0787948G795
|7 0
|9 309700
|a CPI
|b BC
|d 2017-10-30
|o 343.0787948-G795
|p 503573
|r 2017-10-30
|w 2017-10-30
|y LB
|