Game development with rust and webassembly /

Detalles Bibliográficos
Autor principal: Smith, Eric (autor)
Formato: Libro
Lenguaje:English
Publicado: Birmingham : Packt Publishing Ltd, 2022 ©2022
Materias:
Tabla de Contenidos:
  • Part 1: Getting started with the Rust, WebAssembly, and Game Development.
  • 1. Hello WebAssembly.
  • 2. Drawing Sprites.
  • Part 2: Writing Your Endless Runner.
  • 3. Creating Game Loop.
  • 4. Managing Animations with State Machines.
  • 5. Collision Detection.
  • 6. Creating an Endless Runner.
  • 7. Sound Effects and Music.
  • 8. Adding a UI.
  • Part 3: Testing and Advanced Tricks.
  • 9. Testing, Debugging and Performance.
  • 10. Continuous Development.
  • 11. Further Resources and What´s Next?.
  • Index.
  • Other Books You May Enjoy.