Beginning XNA 3.0 Game Programming : From Novice to Professional /
Autores principales: | , , , |
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Autor Corporativo: | |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Berkeley, CA :
Apress : Imprint: Apress,
2009.
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Edición: | 1st ed. 2009. |
Materias: |
Tabla de Contenidos:
- Game Planning and Programming Basics
- 2D Graphics, Audio, and Input Basics
- Creating Your First 2D Game
- Improving Your First 2D Game
- Basics of Game Networking
- Rock Rain Live!
- Rock Rain Zune
- 3D Game Programming Basics
- Rendering Pipeline, Shaders, and Effects
- Lights, Camera, Transformations!
- Generating a Terrain
- Skeletal Animation
- Creating a Third-Person Shooter Game
- Closing Words.