Beginning XNA 3.0 Game Programming : From Novice to Professional /

Detalles Bibliográficos
Autores principales: Evangelista, Bruno. (Autor), Santos Lobao, Alexandre. (Autor), Grootjans, Riemer. (Autor), ANTONIO LEAL DEFARIAS, Jose. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2009.
Edición:1st ed. 2009.
Materias:
Tabla de Contenidos:
  • Game Planning and Programming Basics
  • 2D Graphics, Audio, and Input Basics
  • Creating Your First 2D Game
  • Improving Your First 2D Game
  • Basics of Game Networking
  • Rock Rain Live!
  • Rock Rain Zune
  • 3D Game Programming Basics
  • Rendering Pipeline, Shaders, and Effects
  • Lights, Camera, Transformations!
  • Generating a Terrain
  • Skeletal Animation
  • Creating a Third-Person Shooter Game
  • Closing Words.