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01254nam a22002775i 4500 |
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000277351 |
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20201207083211.0 |
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110826s2010 xxu| s |||| 0|eng d |
020 |
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|a 9781430231271
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024 |
7 |
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|a 10.1007/978-1-4302-3127-1
|2 doi
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040 |
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|a Sistema de Bibliotecas del Tecnológico de Costa Rica
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100 |
1 |
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|a Flavell, Lance.
|e author.
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245 |
1 |
0 |
|a Beginning Blender :
|b Open Source 3D Modeling, Animation, and Game Design /
|c by Lance Flavell.
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250 |
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|a 1st ed. 2010.
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260 |
# |
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|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2010.
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300 |
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|a XVIII, 415 p. 489 illus., 466 illus. in color. :
|b online resource.
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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505 |
0 |
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|a History and Installation -- The Interface -- Modeling -- Lighting and Procedural Textures -- UV Mapping -- Curves and NURBS -- Basic Rigging and Animation -- Advanced Rigging -- Making Movies -- Particles and Physics -- The Game Engine -- Going Further.
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650 |
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0 |
|a Computer graphics.
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650 |
1 |
4 |
|a Computer Graphics.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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900 |
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|a Libro descargado a ALEPH en bloque (proveniente de proveedor)
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