Beginning Blender : Open Source 3D Modeling, Animation, and Game Design /
Autor principal: | |
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Autor Corporativo: | |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Berkeley, CA :
Apress : Imprint: Apress,
2010.
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Edición: | 1st ed. 2010. |
Materias: |
Tabla de Contenidos:
- History and Installation
- The Interface
- Modeling
- Lighting and Procedural Textures
- UV Mapping
- Curves and NURBS
- Basic Rigging and Animation
- Advanced Rigging
- Making Movies
- Particles and Physics
- The Game Engine
- Going Further.