Beginning Blender : Open Source 3D Modeling, Animation, and Game Design /

Detalles Bibliográficos
Autor principal: Flavell, Lance. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2010.
Edición:1st ed. 2010.
Materias:
Tabla de Contenidos:
  • History and Installation
  • The Interface
  • Modeling
  • Lighting and Procedural Textures
  • UV Mapping
  • Curves and NURBS
  • Basic Rigging and Animation
  • Advanced Rigging
  • Making Movies
  • Particles and Physics
  • The Game Engine
  • Going Further.