Automotive User Interfaces : Creating Interactive Experiences in the Car /

Detalles Bibliográficos
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Meixner, Gerrit. (Editor ), Müller, Christian. (Editor )
Formato: eBook
Lenguaje:English
Publicado: Cham : Springer International Publishing : Imprint: Springer, 2017.
Edición:1st ed. 2017.
Colección:Human–Computer Interaction Series,
Materias:
Tabla de Contenidos:
  • Part I: Introduction and Basics
  • Retrospective and Future on Automotive Infotainment Systems - 100 years of User Interface Evolution
  • Engaged Drivers – Safe Drivers: Gathering Real-Time Data from Mobile and Wearable Devices for Safe-Driving Apps
  • Part II: Usability and User Experience
  • Driver and Driving Experience in Car
  • "It's More Fun to Commute" – An Example of Using Automotive Interaction Design to Promote Wellbeing in Cars
  • Design to Support Energy Management for Electric Car Drivers
  • Cultural User Experience in the Car – Towards a Standardized Systematic Intercultural Automotive UI/UX Design Process
  • Part III: Interaction Techniques and Technologies
  • The Neglected Passenger - How Collaboration in the Car Fosters Driving Experience and Safety
  • The Influence of Non-Driving-Related Tasks on the Driver’s Resources and Performance
  • Eye and Head Tracking for Focus of Attention Control in the Cockpit
  • From Car-Driver-Handovers to Cooperative Interfaces: Visions for Driver-Vehicle Interaction in Automated Driving
  • Driver in the Loop – Best Practices in Automotive Sensing and Feedback Mechanisms
  • Towards Adaptive Ambient In-Vehicle Displays and Interactions: Insights and Design Guidelines from the 2015 Automotive UI Dedicated Workshop
  • The Steering Wheel: A Design Space Exploration
  • Part IV: Tools, Methods and Processes
  • The Insight - Prototype - Product Cycle
  • Virtual Reality Driving Simulator based on Head Mounted Displays
  • Methods to Validate Automotive User Interfaces within Immersive Driving Environments
  • Part V: Applications
  • User Experience with Increasing Levels of Vehicle Automation - Overview of the Challenges & Opportunities as Vehicles Progress from Partial to High Automation
  • AutoPlay: Unfolding Motivational Affordances of Autonomous Driving.