E-Learning, E-Education, and Online Training : Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers /
Autor Corporativo: | |
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Otros Autores: | , , , |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
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Edición: | 1st ed. 2017. |
Colección: | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
180 |
Materias: |
Tabla de Contenidos:
- A Social Metric Approach to E-learning Evaluation in Education
- A Technique for Applying RLCP-Compatible Labs on Open edX Platform
- Active Learning and ICT in Upper Secondary School: A Possible Answer to Early School Leaving
- An Approach to Development of Practical Exercises of MOOCs based on Standard Design Forms and Technologies
- Creating Inspiring Learning Environments by means of Digital Technologies: A Case Study of the Effectiveness of WhatsApp in Music Education
- Digital Competence and Capability Frameworks in the Context of Learning, Self-Development and HE Pedagogy
- Holographic Signing Avatars for Deaf Education
- How to Apply Gamification Techniques to Design a Gaming Environment for Algebra concepts
- Intelligent Tutoring Systems
- Online Distance Education Materials and Accessibility: Case Study of University College of Estate Management
- Raising engagement and motivation through gamified e-portfolio in Kolej Profesional MARA (KPM), Malaysia: A Preliminary Survey
- Student Choice: Blends of Technology beyond the University to support social interaction and social participation in learning
- Teaching Syllogistics Using E-learning Tools
- The effective of learning by augmented reality on Android platform
- The Use of Physical Artefacts in Undergraduate Computer Science Teaching
- ThesesDB - Single-Source of Information and Workflow Support for Students’ Work
- Validation of Course Ontology Elements for Automatic Question Generation Online Track
- CIR: Fostering collective creativity
- E-Learning Authoring Tool for Reusing Web Multimedia Resources
- Experience in a blended learning course – a case study
- Private cloud with e-Learning for Resources Sharing in University Environment
- Research and trends in the studies of Collective Intelligence from 2012 to 2015
- Comparative Study of the Mobile Learning Architectures
- Social Microlearning Motivates Learners to Pursue Higher-Level Cognitive Objectives
- Strategy Simulation Games: The Student Perspective and an Investigation of Employability Competencies gained through the use of Strategy Simulations in Higher Education.