Develop Microsoft HoloLens Apps Now /

Detalles Bibliográficos
Autor principal: Taylor, Allen G. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2016.
Materias:
Tabla de Contenidos:
  • Part I. The Windows 10 Development Environment and HoloLens
  • 1. What is the Microsoft HoloLens?
  • 2. The Windows 10 Platform
  • 3. The Universal Windows Platform (UWP)
  • 4. The Development Edition
  • 5. Getting Started with HoloLens Development
  • Part II. Building Apps
  • 6. Choosing a Project to Tackle
  • 7. Forming Project Teams
  • Part III. Developing with the Unity Framework
  • 8. Create a Hologram with Unity and Visual Studio
  • 9. Developing with Unity and Visual Studio
  • 10. Using C# with Visual Studio and Unity
  • 11. Building the Origami Sample Application
  • 12. Building the Holograms 240 Shared Application
  • Part IV. Deep Dive into HoloLens
  • 13. HoloLens Hardware
  • 14. Creating Holographic Objects
  • 15. Manipulating Holographic Objects
  • Part V. Creating Mixed Reality Apps
  • 16. Creating a Holographic Teaching Tool
  • 17. Creating Your App Using HoloToolkit
  • 18. Testing Your App
  • Part VI. Going Beyond App Development
  • 19. Becoming a HoloLens Pro
  • 20. Where is this Technology Taking Us?
  • Appendix A. Windows Dev Center Resources
  • Appendix B. Other Resources.