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Game Theory for Networks : 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers /

Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Cheng, Julian. (Editor), Hossain, Ekram. (Editor), Zhang, Haijun. (Editor), Saad, Walid. (Editor), Chatterjee, Mainak. (Editor)
Format: eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2017.
Edition:1st ed. 2017.
Series:Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 174
Subjects:
Table of Contents:
  • Strategic Seeding of Rival Opinions
  • Data Preservation in Base Station-less Sensor Networks: A Game Theoretic Approach
  • Energy Efficient Clustering and Beamforming for Cooperative Multicell Networks
  • Cross-Monotonic Game for Self-Organized Context-Aware Placement of Services with Information Producers and Consumers
  • Tracking areas planning with cooperative game in heterogeneous and small cell networks
  • A Mechanism Design Approach for Influence Maximization
  • Energy Efficient Channel Sharing and Power Optimization for Device-to-Device Networks Game Theory in Wireless Networks
  • Distributed Sharing Base Stations for Greening: A Population Game Approach
  • Weighted Voting Game Based Relay Node Managemnet In VANETs
  • The Study and Field Trial of Coordinated Multi-Point Design and Analysis of Economic Games
  • Revenue Sharing of ISP and CP in a Competitive Environment
  • An Incentive Mechanism for P2P Network Using Accumulated-Payoff Based Snowdrift Game Model
  • Joint Power Control and Subchannel Allocation for D2D Communications Underlaying Cellular Networks: A Coalitional Game Perspective.