Interactive Storytelling : 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings /

Detalles Bibliográficos
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Nunes, Nuno. (Editor ), Oakley, Ian. (Editor ), Nisi, Valentina. (Editor )
Formato: eBook
Lenguaje:English
Publicado: Cham : Springer International Publishing : Imprint: Springer, 2017.
Edición:1st ed. 2017.
Colección:Information Systems and Applications, incl. Internet/Web, and HCI ; 10690
Materias:
Tabla de Contenidos:
  • RheijnLand.Xperiences – A Storytelling Framework for Cross-Museum Experiences
  • Effective Scenario Designs for Free-text Interactive Fiction
  • Dynamic Syuzhets: Writing and Design Methods for Playable Stories
  • Plans versus Situated Actions in Immersive Storytelling Practices
  • Experiencing the Presence of Historical Stories with Location-based Augmented Reality
  • Developing a Writer's Toolkit for Interactive Locative Storytelling
  • Level of Detail Event Generation
  • Grimes' Fairy Tales: A 1960s Story Generator
  • The Narrative Logic of Rube Goldberg Machines
  • Cinelabyrinth: The Pavilion of Forking Paths
  • Verb+s Is Looking for Love: Towards a Meaningful Narrativization of Abstract Content
  • Wordless Games: Gameplay as Narrative Technique
  • A Framework for Multi-Participant Narratives Based on Multiplayer Game Interaction
  • Gaming Versus Storytelling: Understanding Children’s Interactive Experiences in a Museum Setting
  • Using Interactive Storytelling to Identify Personality Traits
  • How Knowledge of the Player Character’s Alignment Affect Decision Making in an Interactive Narrative
  • Thinning the Fourth Wall with Intelligent Prompt
  • Who Are You? Voice-over Perspective in Surround Video
  • Empathic Actualities: Toward a Taxonomy of Empathy in Virtual Reality
  • Design for Emerging Media: How MR Designers Think about Storytelling, Process, and Defining the Field
  • An Interactive Installation for Dynamic Visualization of Multi-author Narratives
  • Factors of Immersion in Interactive Digital Storytelling
  • Evaluating User Experience in 360º Storytelling Through Analytics
  • Towards an Interaction Model for Interactive Narratives
  • Using Interactive Fiction to Teach Pediatricians-in Training about Child Abuse
  • Interactive Imagining in Interactive Digital Narrative
  • Repetition, Reward and Mastery: The Value of Game Design Patterns for the Analysis of Narrative Game Mechanics
  • Towards a Narrative-Based Game Environment for Simulating Business Decisions
  • What is a Convention in Interactive Narrative Design?
  • Interactive Storytelling for the Maintenance of Cultural Identity: The Potential of Affinity Spaces for the Exchange and Continuity of Intergenerational Cultural Knowledge
  • Applying Interactive Documentary as a Pedagogical Tool in High School Level
  • Interactive Storytelling System for Enhancing Children’s Creativity
  • Open World Story Generation for Increased Expressive Range
  • Collisions and Constellations: On the Possible Intersection of Psychoethnography and Digital Storytelling
  • Evaluating Visual Perceptive Media
  • Biennale 4D – Exploring the Archives of the Swiss Pavilion at the «Biennale di Venezia» Art Exhibition
  • Subject and Subjectivity: A Conversational Game using Possible Worlds
  • The AntWriter Improvisational Writing System: Visualizing and Coordinating Upcoming Actions
  • How Interactivity is Changing In Immersive Performances - An Approach of Understanding The Use of Interactive Technologies in Performance Art
  • Interactive Storytelling to Teach News Literacy to Children
  • Enhancing Museum’s Experiences Through Games And Stories for Young Audiences
  • That’s Not How It Should End: The Effect of Reader/Player Response on the Development of Narrative
  • Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience
  • Embodied and Disembodied Voice: Characterizing Nonfiction Discourse in Cinematic-VR
  • Learning and Teaching Biodiversity through a Storyteller Robot
  • Authoring Concepts and Tools for Interactive Digital Storytelling in the Field of Mobile Augmented Reality
  • NOOA: Maintaining Cultural Identity Through Intergenerational Storytelling and Digital Affinity Spaces
  • An Epistemological Approach to the Creation of Interactive VR Fiction Films
  • User and Player Engagement in Local News and/as Interactive Narratives
  • Grammar Stories: A Proposal for the Narrativization of Abstract Contents
  • Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities
  • Film-Live An innovative immersive and interactive cinema experience
  • Workshop Transmedia Journalism and Interactive Documentary in Dialogue
  • Authoring for Interactive Storytelling Workshop
  • History of Expressive Systems.