Interactive Storytelling : 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings /
Autor Corporativo: | |
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Otros Autores: | , , |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
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Edición: | 1st ed. 2017. |
Colección: | Information Systems and Applications, incl. Internet/Web, and HCI ;
10690 |
Materias: |
Tabla de Contenidos:
- RheijnLand.Xperiences – A Storytelling Framework for Cross-Museum Experiences
- Effective Scenario Designs for Free-text Interactive Fiction
- Dynamic Syuzhets: Writing and Design Methods for Playable Stories
- Plans versus Situated Actions in Immersive Storytelling Practices
- Experiencing the Presence of Historical Stories with Location-based Augmented Reality
- Developing a Writer's Toolkit for Interactive Locative Storytelling
- Level of Detail Event Generation
- Grimes' Fairy Tales: A 1960s Story Generator
- The Narrative Logic of Rube Goldberg Machines
- Cinelabyrinth: The Pavilion of Forking Paths
- Verb+s Is Looking for Love: Towards a Meaningful Narrativization of Abstract Content
- Wordless Games: Gameplay as Narrative Technique
- A Framework for Multi-Participant Narratives Based on Multiplayer Game Interaction
- Gaming Versus Storytelling: Understanding Children’s Interactive Experiences in a Museum Setting
- Using Interactive Storytelling to Identify Personality Traits
- How Knowledge of the Player Character’s Alignment Affect Decision Making in an Interactive Narrative
- Thinning the Fourth Wall with Intelligent Prompt
- Who Are You? Voice-over Perspective in Surround Video
- Empathic Actualities: Toward a Taxonomy of Empathy in Virtual Reality
- Design for Emerging Media: How MR Designers Think about Storytelling, Process, and Defining the Field
- An Interactive Installation for Dynamic Visualization of Multi-author Narratives
- Factors of Immersion in Interactive Digital Storytelling
- Evaluating User Experience in 360º Storytelling Through Analytics
- Towards an Interaction Model for Interactive Narratives
- Using Interactive Fiction to Teach Pediatricians-in Training about Child Abuse
- Interactive Imagining in Interactive Digital Narrative
- Repetition, Reward and Mastery: The Value of Game Design Patterns for the Analysis of Narrative Game Mechanics
- Towards a Narrative-Based Game Environment for Simulating Business Decisions
- What is a Convention in Interactive Narrative Design?
- Interactive Storytelling for the Maintenance of Cultural Identity: The Potential of Affinity Spaces for the Exchange and Continuity of Intergenerational Cultural Knowledge
- Applying Interactive Documentary as a Pedagogical Tool in High School Level
- Interactive Storytelling System for Enhancing Children’s Creativity
- Open World Story Generation for Increased Expressive Range
- Collisions and Constellations: On the Possible Intersection of Psychoethnography and Digital Storytelling
- Evaluating Visual Perceptive Media
- Biennale 4D – Exploring the Archives of the Swiss Pavilion at the «Biennale di Venezia» Art Exhibition
- Subject and Subjectivity: A Conversational Game using Possible Worlds
- The AntWriter Improvisational Writing System: Visualizing and Coordinating Upcoming Actions
- How Interactivity is Changing In Immersive Performances - An Approach of Understanding The Use of Interactive Technologies in Performance Art
- Interactive Storytelling to Teach News Literacy to Children
- Enhancing Museum’s Experiences Through Games And Stories for Young Audiences
- That’s Not How It Should End: The Effect of Reader/Player Response on the Development of Narrative
- Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience
- Embodied and Disembodied Voice: Characterizing Nonfiction Discourse in Cinematic-VR
- Learning and Teaching Biodiversity through a Storyteller Robot
- Authoring Concepts and Tools for Interactive Digital Storytelling in the Field of Mobile Augmented Reality
- NOOA: Maintaining Cultural Identity Through Intergenerational Storytelling and Digital Affinity Spaces
- An Epistemological Approach to the Creation of Interactive VR Fiction Films
- User and Player Engagement in Local News and/as Interactive Narratives
- Grammar Stories: A Proposal for the Narrativization of Abstract Contents
- Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities
- Film-Live An innovative immersive and interactive cinema experience
- Workshop Transmedia Journalism and Interactive Documentary in Dialogue
- Authoring for Interactive Storytelling Workshop
- History of Expressive Systems.