Program Arcade Games : With Python and Pygame /
Autor principal: | |
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Autor Corporativo: | |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Berkeley, CA :
Apress : Imprint: Apress,
2016.
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Edición: | 4th ed. 2016. |
Materias: |
Tabla de Contenidos:
- 0. Before Getting Started
- 1. Create a Custom Calculator
- 2. What is a Computer Language?
- 3. Quiz Games and If Statements
- 4. Guessing Games with Random Numbers and Loops
- 5. Introduction to Graphics
- 6. Back to Looping
- 7. Introduction to Lists
- 8. Introduction to Animation
- 9. Functions
- 10. Controllers and Graphics
- 11. Bitmapped Graphics and Sound
- 12. Introduction to Classes
- 13. Introduction to Sprites
- 14. Libraries and Modules
- 15. Searching
- 16. Array-Backed Grids
- 17. Sorting
- 18. Exceptions
- 19. Recursion
- 20. Formatting
- 21. Labs.-Appendix A. Example Code and Programs
- 23. Appendix B: Sample Tests
- 24. Appendix C: Worksheets
- 25. Appendix D: Version Control
- 26. Appendix E: Wait, What Else Can We Do?.