Serious Games, Interaction and Simulation : 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers /
Autor Corporativo: | |
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Otros Autores: | , , |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
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Edición: | 1st ed. 2017. |
Colección: | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
176 |
Materias: |
Tabla de Contenidos:
- Using Games for the Phonetics Awareness of Children with Down syndrome
- Playful and gameful learning in a hybrid space
- Improving the learning of child movements through games
- ClueKing: Allowing Parents to Customize an Informal Learning Environment for Children
- The Importance of Socio-emotional Agency in Applied Games for Social Learning
- Learning Analytics Model in a Casual Serious Game for Computer Programming Learning
- GLAID: Designing a Game Learning Analytics Model to Analyze the Learning Process in Users with Intellectual Disabilities
- Automatic Extraction of Gameplay Design Expertise: an Approach Based on Semantic Annotation
- Designing game strategies: An analysis from knowledge management in software development contexts
- Neurocognitive stimulation Game: Serious game for neurocognitive stimulation and assessment
- The Perspectives of Older People on Digital Gaming: Interactions with Console and Tablet-based Games
- A Serious Game for Digital Skill Building among Individuals at Risk, Promoting Employability and Social Inclusion
- Learning and Long-Term Retention of Task-Specific Training in a Non-injured Population Using the Computer Assisted Rehabilitation Environment (CAREN)
- Sign Language Support – Adding a Gesture Library to the Leap Motion SDK
- VirtualSign Game Evaluation
- Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: a Requirements Engineering Perspective
- Social Mpower: An Educational Game for Energy Efficiency
- Gamification at Scraim
- The LabRint Serious Game: A New Intelligence Analysis Methodology.