iPhone Advanced Projects

Detalles Bibliográficos
Autores principales: Mark, David. (Autor), Bruzenak, Dylan. (Autor), Bondo, Joachim. (Autor), Goss, Owen. (Autor), Honeder, Peter. (Autor), Kiddy, Ray. (Autor), Finkelstein, Steve. (Autor), Harrington, Tom. (Autor), Saggau, Jonathan. (Autor), Llopis, Noel. (Autor), Smith, Ben. (Autor), Pezzillo, Joe. (Autor), Pflug, Florian. (Autor), Smith, Roderick. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2009.
Edición:1st ed. 2009.
Materias:
Acceso en línea:https://doi.org/10.1007/978-1-4302-2404-4
Tabla de Contenidos:
  • Particle Systems: More Fun and Easier Than You Think
  • Chess on the’ Net: Correspondence Gaming with Deep Green
  • Audio Streaming: An Exploration into Core Audio
  • You Go Squish Now! Debugging on the iPhone
  • Stick Around: Building Data-Driven Applications with SQLite
  • Core Data and Hard-Core Design
  • Smart In-Application E-mail with Core Data and Three20
  • How iTap Tackles the Challenges of Networking
  • Fake It’ Til You Make It: Tips and Tricks for Improving Interface Responsiveness
  • Demystifying Apple’s Push Notification Service
  • Shine On: Environment Mapping and Reflections with OpenGL ES.