iPhone Advanced Projects

Bibliographic Details
Main Authors: Mark, David. (Author), Bruzenak, Dylan. (Author), Bondo, Joachim. (Author), Goss, Owen. (Author), Honeder, Peter. (Author), Kiddy, Ray. (Author), Finkelstein, Steve. (Author), Harrington, Tom. (Author), Saggau, Jonathan. (Author), Llopis, Noel. (Author), Smith, Ben. (Author), Pezzillo, Joe. (Author), Pflug, Florian. (Author), Smith, Roderick. (Author)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: Berkeley, CA : Apress : Imprint: Apress, 2009.
Edition:1st ed. 2009.
Subjects:
Online Access:https://doi.org/10.1007/978-1-4302-2404-4
Table of Contents:
  • Particle Systems: More Fun and Easier Than You Think
  • Chess on the' Net: Correspondence Gaming with Deep Green
  • Audio Streaming: An Exploration into Core Audio
  • You Go Squish Now! Debugging on the iPhone
  • Stick Around: Building Data-Driven Applications with SQLite
  • Core Data and Hard-Core Design
  • Smart In-Application E-mail with Core Data and Three20
  • How iTap Tackles the Challenges of Networking
  • Fake It' Til You Make It: Tips and Tricks for Improving Interface Responsiveness
  • Demystifying Apple's Push Notification Service
  • Shine On: Environment Mapping and Reflections with OpenGL ES.