Building XNA 2.0 Games : A Practical Guide for Independent Game Development /

Detalles Bibliográficos
Autores principales: Sedlak, John. (Autor), Silva, James. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2008.
Edición:1st ed. 2008.
Materias:
Tabla de Contenidos:
  • A .NET Snapshot
  • A Crash Course in XNA
  • Planning Your Game
  • The Map Editor
  • The Character Editor
  • Bringing It to the Game
  • Particle Mayhem
  • XACT Audio, Rumble, and More
  • Scripting, AI, and Depth (and Death)
  • Menus, a HUD, and Deployment
  • Postprocessing Effects
  • Networking.