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01739nam a22002895i 4500 |
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20211109181857.0 |
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100301s2006 xxu| s |||| 0|eng d |
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|a 9781430201588
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024 |
7 |
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|a 10.1007/978-1-4302-0158-8
|2 doi
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040 |
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|a Sistema de Bibliotecas del Tecnológico de Costa Rica
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100 |
1 |
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|a Smith, Brian L.
|e author.
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245 |
1 |
0 |
|a Foundation 3ds Max 8 Architectural Visualization /
|c by Brian L. Smith.
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250 |
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|a 1st ed. 2006.
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260 |
# |
# |
|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2006.
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300 |
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|a XII, 584 p. :
|b online resource.
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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505 |
0 |
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|a Getting Around Inside 3ds Max -- Getting Started -- Navigating the 3ds Max Interface -- Working with Objects -- Modeling -- Getting Started with Modeling -- Modeling Basics -- The Critical Compound Objects Types (Loft, Boolean, Terrain, and Scatter) -- The Critical Modeling Modifiers -- Materials -- Getting Started with Materials -- Material Basics -- The Critical Map Channels -- The Critical Map Types -- UVW Mapping -- Lighting -- Getting Started with Lights -- Basic Lighting -- Photometric Lighting -- Global Illumination -- Cameras and Animation -- Getting Started with Cameras and Animation -- Camera Basics -- Animation Basics -- Animation Controllers -- Rendering -- Getting Started with Rendering -- Rendering Basics -- Scene Assembly -- Effect Basics.
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650 |
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|a Computer graphics.
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650 |
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|a Software engineering.
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650 |
1 |
4 |
|a Computer Graphics.
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650 |
2 |
4 |
|a Software Engineering/Programming and Operating Systems.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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