Foundation 3ds Max 8 Architectural Visualization /

Detalles Bibliográficos
Autor principal: Smith, Brian L. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2006.
Edición:1st ed. 2006.
Materias:
Tabla de Contenidos:
  • Getting Around Inside 3ds Max
  • Getting Started
  • Navigating the 3ds Max Interface
  • Working with Objects
  • Modeling
  • Getting Started with Modeling
  • Modeling Basics
  • The Critical Compound Objects Types (Loft, Boolean, Terrain, and Scatter)
  • The Critical Modeling Modifiers
  • Materials
  • Getting Started with Materials
  • Material Basics
  • The Critical Map Channels
  • The Critical Map Types
  • UVW Mapping
  • Lighting
  • Getting Started with Lights
  • Basic Lighting
  • Photometric Lighting
  • Global Illumination
  • Cameras and Animation
  • Getting Started with Cameras and Animation
  • Camera Basics
  • Animation Basics
  • Animation Controllers
  • Rendering
  • Getting Started with Rendering
  • Rendering Basics
  • Scene Assembly
  • Effect Basics.