Mixed Reality and Gamification for Cultural Heritage /
Autor Corporativo: | SpringerLink (Online service) |
---|---|
Otros Autores: | Ioannides, Marinos. (Editor ), Magnenat-Thalmann, Nadia. (Editor ), Papagiannakis, George. (Editor ) |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
|
Edición: | 1st ed. 2017. |
Materias: |
Ejemplares similares
-
Processing : Creative Coding and Generative Art in Processing 2 /
por: Greenberg, Ira., et al.
Publicado: (2013) -
Digital Audio Editing Fundamentals /
por: Jackson, Wallace.
Publicado: (2015) -
Digital Painting Techniques : Using Corel Painter 2016 /
por: Jackson, Wallace.
Publicado: (2015) -
Digital Illustration Fundamentals : Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF /
por: Jackson, Wallace.
Publicado: (2015) -
Digital Video Concepts, Methods, and Metrics : Quality, Compression, Performance, and Power Trade-off Analysis /
por: Akramullah, Shahriar.
Publicado: (2014)