Knowledge-Free and Learning-Based Methods in Intelligent Game Playing /

Detalles Bibliográficos
Autor principal: Mandziuk, Jacek. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2010.
Edición:1st ed. 2010.
Colección:Studies in Computational Intelligence, 276
Materias:
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020 |a 9783642116780 
024 7 |a 10.1007/978-3-642-11678-0  |2 doi 
040 |a Sistema de Bibliotecas del Tecnológico de Costa Rica 
100 1 |a Mandziuk, Jacek.  |e author. 
245 1 0 |a Knowledge-Free and Learning-Based Methods in Intelligent Game Playing /  |c by Jacek Mandziuk. 
250 |a 1st ed. 2010. 
260 # # |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg :  |b Imprint: Springer,  |c 2010. 
300 |a XVIII, 254 p. 29 illus. :  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Studies in Computational Intelligence,  |v 276 
505 0 |a I: AI Tools and State-of-the-Art Accomplishments in Mind Games -- Foundations of AI and CI in Games. Claude Shannon’s Postulates -- Basic AI Methods and Tools -- State of the Art -- II: CI Methods in Mind Games. Towards Human-Like Playing -- An Overview of Computational Intelligence Methods -- CI in Games – Selected Approaches -- III: An Overview of Challenges and Open Problems -- Evaluation Function Learning -- Game Representation -- Efficient TD Training -- Move Ranking and Search-Free Playing -- Modeling the Opponent and Handling the Uncertainty -- IV: Grand Challenges -- Intuition -- Creativity and Knowledge Discovery -- Multi-game Playing -- Summary and Perspectives. 
650 0 |a Artificial intelligence. 
650 0 |a Computational intelligence. 
650 1 4 |a Artificial Intelligence. 
650 2 4 |a Computational Intelligence. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks