Knowledge-Free and Learning-Based Methods in Intelligent Game Playing /

Detalles Bibliográficos
Autor principal: Mandziuk, Jacek. (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Lenguaje:English
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2010.
Edición:1st ed. 2010.
Colección:Studies in Computational Intelligence, 276
Materias:
Tabla de Contenidos:
  • I: AI Tools and State-of-the-Art Accomplishments in Mind Games
  • Foundations of AI and CI in Games. Claude Shannon’s Postulates
  • Basic AI Methods and Tools
  • State of the Art
  • II: CI Methods in Mind Games. Towards Human-Like Playing
  • An Overview of Computational Intelligence Methods
  • CI in Games – Selected Approaches
  • III: An Overview of Challenges and Open Problems
  • Evaluation Function Learning
  • Game Representation
  • Efficient TD Training
  • Move Ranking and Search-Free Playing
  • Modeling the Opponent and Handling the Uncertainty
  • IV: Grand Challenges
  • Intuition
  • Creativity and Knowledge Discovery
  • Multi-game Playing
  • Summary and Perspectives.