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3 [I.E. TRES] D GAME ENGINE DE...
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3 [I.E. TRES] D GAME ENGINE DESIGN A PRACTICAL APPROACH TO REAL-TIME COMPUTER GRAPHICS.
Bibliographic Details
Main Author:
EBERLY, DAVID H.
Format:
Book
Published:
CALIFORNIA :
MORGAN KAUFMANN,
[s.f.].
Subjects:
GRAFICOS TRIDIMENSIONALES
GRAFICOS POR COMPUTADORA
MULTIMEDIA
SISTEMAS DE TIEMPO REAL
libros
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Physical Description:
V.
ISBN:
1 55860 593 2
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