Zune Game Development using XNA 3.0
Main Author: | |
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Corporate Author: | |
Format: | eBook |
Language: | English |
Published: |
Berkeley, CA :
Apress : Imprint: Apress,
2009.
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Edition: | 1st ed. 2009. |
Subjects: | |
Online Access: | https://doi.org/10.1007/978-1-4302-1862-3 |
Table of Contents:
- Getting Started
- to XNA Game Studio 3.0
- Game Content
- Developing for the Zune
- XNA Fundamental Game Programming Concepts
- Advanced Techniques
- Final Exercise: Multiplayer Crazy Eights.