Zune Game Development using XNA 3.0
Autor principal: | |
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Autor Corporativo: | |
Formato: | eBook |
Lenguaje: | English |
Publicado: |
Berkeley, CA :
Apress : Imprint: Apress,
2009.
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Edición: | 1st ed. 2009. |
Materias: | |
Acceso en línea: | https://doi.org/10.1007/978-1-4302-1862-3 |
Tabla de Contenidos:
- Getting Started
- to XNA Game Studio 3.0
- Game Content
- Developing for the Zune
- XNA Fundamental Game Programming Concepts
- Advanced Techniques
- Final Exercise: Multiplayer Crazy Eights.